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source
PDE Download: Test05c3DPickingConstant.pde
JAVA Download: Test05c3DPickingConstant.java
Click on anar+ terms to get the documentation.
import processing.opengl.*;
import anar.*;
/*
* Example for Anar library by Guillaume LaBelle + Julien Nembrini
* http://anar.ch
*/
RenderPt[] listOfRenders = new RenderPt[2];
void setup(){
size(800,400,OPENGL);
frameRate(200);
Anar.init(this);
Anar.drawAxis();
Anar.drawReferenceFrame(true);
listOfRenders[0] = new RenderPtShapeConstant(new FatCross(15),new AColor(255),Anar.scene);
listOfRenders[1] = new RenderPtShapeConstant(new FatCross(15),new AColor(100),Anar.scene);
Anar.seed(0);
Obj.globalRender = new RenderObjAll();
initForm();
}
void initForm(){
for (int i = 0; i<200; i++)
Anar.add(Anar.PtRnd(200).render(listOfRenders[0]));
}
void draw(){
background(255,0,0);
noLights();
Anar.draw();//Draw all points
///////////////////////////////////////////////////
for(int i=0; i<Anar.numOfPts(); i++)
if(Anar.pt(i).isOver())
listOfRenders[1].draw(Anar.pt(i));
}
void keyPressed(){
Anar.rndReset();
if(key=='q')
Anar.rndPrev();
if(key=='w')
Anar.rndNext();
initForm();
}
screenshots
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