import processing.opengl.*; import anar.*; /* * Example for Anar library by Guillaume LaBelle + Julien Nembrini * http://anar.ch */ Sliders parameters; Pt a, b; Translate t; Obj obj; Sliders mySlider; void setup(){ size(800,400,OPENGL); Anar.init(this); Scene.autoSeek = false; initForm(); } void initForm(){ // definition of shape parameters a = Anar.Pt( -60, -60); b = Anar.Pt( -60,60); t = new Translate(120,0,0); reset(); } void reset(){ // construction of shape obj = new Obj(); // create square Face f = new Face(); f.add(b); f.add(a); f.add(Anar.Pt(a,t)); f.add(Anar.Pt(b,t)); obj.add(f); // define sliders for shape mySlider = new Sliders(obj); } void draw(){ background(153); obj.draw(); mySlider.draw(); } // interactivity related stuff void keyPressed(){ switch(key){ case 'q': reset(); break; case 'w': initForm(); break; case 'e': break; case 'r': break; case 'a': Autolisp.export(obj,this); break; } }