
PDE Download: OOG01cSquare00.pde
JAVA Download: OOG01cSquare00.java
Click on anar+ terms to get the documentation.
import processing.opengl.*;
import anar.*;
Obj myObj;
void setup() {
size(800, 400, OPENGL);
Anar.init(this);
initForm();
}
void initForm() {
//Create a new Object to store our shape
myObj = new Obj();
//Create few points with absolute coordinates
Pt a = Anar.Pt(-60, -60);
Pt b = Anar.Pt(60, -60);
Pt c = Anar.Pt(60, 60);
Pt d = Anar.Pt(-60, 60);
//Create a new Face
Face mySquare = new Face();
//Store the points inside our Face
mySquare.add(a);
mySquare.add(b);
mySquare.add(c);
mySquare.add(d);
//Store mySquare in our object
myObj.add(mySquare);
//Create Sliders based on an object
Anar.sliders(myObj);
}
void draw() {
background(150);
myObj.draw();
}

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